Redrum Deathmatches - Unreal

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Rip maps out of your cache 227 users

Posted by oZ on September 25, 2011 at 9:50 PM

This only applys for 227 users:

 

Open your unreal folder up, find the cache folder, open it. Put the files in TYPE Order. At the very top or bottom, there is a file called Cache.ini. Open it. Once you have done this, youll see what to do. You find the map or file u want in the cache INI by word searching what ur lookin for. Thats up top of the ini FIND, , next to FILE lol....

then u simply rename it to whatever it is.  example 545565.uzzz is blade.utx

 

.utx texture

.umx music

.uax sound

int ,  ini or .u  SYSTEm

.unr  MAP

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3 Comments

Reply Hyzoran
4:41 PM on September 26, 2011 
Ripping maps out of my ass is easier :\
Reply Pingas
12:46 PM on September 28, 2011 
you can't rip .int or .ini since those files are all client-side. Also, the numbers that are assigned to each cache file are randomised (as far as I know anyway) to ensure that 2 cache files never have the same name. (Otherwise there would be file conflicts when trying to play online.
Reply Loosie
4:33 PM on October 16, 2011 
It works, but if you don't have a file needed to run the map it's pointless trying to get it from the cache. Better than not trying though.